
ProcDungeon - ALPHA
"There's no road back now."
Descend into the Ruined Keep, a fallen fortress overrun by goblin warlords. You play a Delver — recruit a party, read your enemies, and fight your way down three floors of turn-based combat to face the warlord ruling each one. Every run is procedurally generated, and retreat isn't an option: cull what stands in your way, take what you need, and head deeper.
⚠️ This is an early ALPHA prototype — a vertical slice built to test the core loop, combat feel, and art direction. Expect rough edges and systems still in progress. I am open to critique, suggestions, advice, and if you could be so kind, compliments if I got anything right or that you liked.
Objective
Survive and descend. Clear all three floors: The Broken Gate, the Ash-Banner Barracks, and the Scrap Throne, and defeat the goblin warlord waiting at the bottom of each. Recruit allies as you go, manage your health and resources, and read each enemy's telegraph to pick the attack that beats it. Fall in battle and the run ends.
Controls — keyboard only, no mouse needed
Action Keys
Move WASD or Arrow keys
Interact / Confirm / Select Enter (or 1)
Cancel / Back / Quit Esc (or 2)
Combat — change target ← / → (or A / D)
Party screen P
Spellbook K - Adept learns spells cast from scrolls in combat, Mender from tomes picked up
Skip / advance cutscenes Enter, Space, or Esc
In a fight: choose a command — Fight (→ Slash / Stab / Bash), Class ability, Item, or Flee pick your target, and confirm. Watch the enemy's "tell" before you commit; the right attack style is the difference between a clean hit and a bad trade. Walk into an enemy to start combat, and step up to chests, doors, levers, and characters to interact.
About this build
A private alpha shared for feedback, not a finished game. Art, audio, balance, and features are all still evolving. Thanks for playing and helping shape where it goes.
| Published | 24 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Z_P_S |
| Genre | Role Playing |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- ProcDungeon Alpha testing launched24 days ago





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